Welcome to Assassins.
You have been selected to compete in a massive fight to the death. If you win, you will have the respect and admiration of your peers. If you lose? Oblivion. Abandon all loyalties - your best friend might be waiting in the shadows, watching for the perfect opportunity to gun you down in cold blood.
Your weapons? Nerf products. Each man will be responsible for the purchase, maintence and calibration of his weapon. The ammunition of choice is suction cup darts. No balls, no discs, none of that wimpy crap. Pure darts. These weapons may be manufactured by Nerf or any other similar company.
Your mission? To be the last man alive in a battle that lasts days, weeks, crossing cities and states in a quest for domination.
Your rules? At the beginning of the game, all contestants will be piled into a list. Person 1 is gunning for Person 2, who is in turn gunning for Person 3. You are not allowed to kill anyone except for your target (assassination) or your pursuer (self-defense). Any other shot fired will be determined "a flesh wound", and the person shot will live again. Once a person is legitimately eliminated (for example, Person 1 shoots Person 2), the list contracts, and a new target is assigned (Person 1 begins gunning after Person 3).
The trick? Nobody knows the list - you only know your target. You have no idea who is gunning after you. It is generated by a program, and is guarded with utmost secrecy. Rumors (both false and true) abound, and paranoia runs deep.
Detailed Rules? To be determined later. For now, a few ground ones:
- No breaking and entering someone's house. If you are invited in by roommates, though....
- Game is off while a player is at work. The second they step out of the building, though, it's all fair.
- Similar rules for classes. No invading classrooms.
Interested?We are looking for a small exploratory group (5-6) to play a test game in Seattle before creating a massive game (20-30). Please comment here if interested.